Heroku is very fortunate to have a strong community of developers that are excited and passionate about our product. Every day we hear from customers who tell us how much easier Heroku has made their lives, and they frequently share stories about interesting technical projects we've helped them bring to life.

Our customers love us, and we love them right back. Today we'll take a look at a few blog posts and applications from Heroku users that illustrate what makes our community so special. We hope you enjoy the tour. If you have Heroku stories of your own you'd like to share, we'd love to hear them!

Dynos Spinning Other Dynos with Heroku

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This is the second of a two-part transcript from a recent interview with Tom Dale of Ember.js. In part one we discussed the history and direction of the Ember.js project. Continuing the discussion of the future for Ember.js, this post includes the rest of the interview, primarily focused on the Glimmer.js project. Some of the questions were omitted from these transcriptions for brevity, so we’re also releasing the nearly hour long audio file of the entire interview. Enjoy!

Jonan: Let’s talk about Glimmer 2. If I understand correctly it's released now and it entirely supplants Ember. So how are you planning to gracefully sunset the project?

Terence: I think locks (Ricardo Mendes)...


At EmberConf Terence Lee and I had a chance to sit down with Tom Dale and chat about the history of Ember.js and where it’s headed now, including some details on the newly extracted Glimmer.js rendering engine. This post details a lot of the history of Ember, including some of the motivation that led the framework to what it is today. Watch the blog for the second portion of this interview with all of the details on Glimmer.js. The next post will also include the full audio of the interview, with many questions we opted to omit from the transcription to save valuable bytes.

Jonan: So, we're at EmberConf speaking with Tom Dale, who gave a keynote today with some important...



At RubyKaigi I caught up with Matz, Koichi, and Aaron Patterson aka Tenderlove to talk about Ruby 3x3 and our path so far to reach that goal. We discussed Koichi’s guild proposal, just-in-time compilation and the future of Ruby performance.

Jonan: Welcome everyone. Today we are doing an interview to talk about new features coming in Ruby 3. I am here with my coworkers from Heroku, Sasada Koichi and Yukihiro Matsumoto, along with Aaron Patterson from GitHub.

Jonan: So, last year at RubyKaigi you announced an initiative to speed up Ruby by three times by the release of version three. Tell us more about Ruby 3x3.

Matz: In the design of the Ruby language we have been primarily focused on...


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